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What is a Slot?

The slot is the receiver position in football that is positioned between linebackers and wideouts. Slot receivers are usually used on passing downs and must have a lot of speed and agility in order to break free from defenders and catch passes. A good slot receiver will run a variety of routes that require speed and evasion, such as slant, switch, and end-around routes. They will also have to be able to juke the opposing teams’ slot cornerbacks out of their coverage on short routes such as a quick out or a deep post.

In computing, a slot is one of several closely spaced openings or pinholes in a computer’s motherboard into which an expansion card can be inserted to add functionality such as video acceleration, sound, or disk drive control. Almost all desktop computers come with a set of expansion slots.

Psychologically, slot is a term used to describe an individual’s level of involvement with gambling. A study by psychologist Robert Breen and Marc Zimmerman, which was featured in the 2011 60 Minutes episode “Slot Machines: The Big Gamble”, found that people who play video slot machines reach a debilitating level of addiction three times more quickly than people who play traditional casino games.

A slot is a dynamic placeholder that either waits for content (passive slot) or calls out to it for content (active slot). The contents of a slot are dictated by a scenario that uses an Add Items to Slot action or a targeter, while renderers specify how the content is presented in the context of a page.